GUI Shaders Pack contains advanced and multi-property shaders prepared for GUI. Most of shaders work with both Unity Text and Image components.
Shaders work on PC, Mobile, Console and VR devices. Most of shaders require shader model 3.0.
-Dissolve (burn as color or gradient)
-Glow control (requires bloom postprocess)
-Materialization (requires DX11)
-Opaque (non-transparent, perfect for GUI optimization)
-Color correction (gamma, saturation, contrast, brightness)
-Tween (set and animate GUI offset, rotation and scale by material)
-Standard (build-in) rendering pipeline